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Blast Turn
From F-Zero Wiki, the F-Zero encyclopedia
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A Blast Turn in action, being demonstrated in the Demonstration mode.
A Blast Turn is a technique in the F-Zero series. It allows for better cornering around tight turns without slipping with little impact on the machine's speed. The technique is most effective in the Game Boy Advance games F-Zero: Maximum Velocity, F-Zero: GP Legend, and F-Zero Climax. It is performed by tapping on the accelerator button as the machine is turning.
View template F-Zero: Maximum Velocity | |
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Machines | Falcon MK-2 • Fighting Comet • Fire Ball • Hot Violet • J. B. Crystal • Jet Vermilion • Silver Thunder • Sly Joker • The Stingray • Wind Walker |
Venues | Ancient Mesa • Beacon Port • Bianca City • Cloud Carpet • Crater Land • Empyrean Colony • Fire Field • Stark Farm • Silence • Synobazz • Tenth Zone East |
Track Features | Anti-Gravity Guide Beam • Crater • Dash Zone • Down-Pull Magnet • Jump Plate • Magnetic Field Block Coat • Mine • Motion Strip • Pit • Rough • Twist Plate |
Mechanics | Boost • Blast Turn • Drift • Drift Turn • Energy |
Modes | Championship • Demonstration • Grand Prix • Password • Records • Replay • Training |
View template Techniques | |
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Basic techniques | Blast Turn • Boost • Drift • Drift Turn • Long Jump • Rocket Start • Side Attack • Slide Turn • Spin Attack |
Advanced techniques | Momentum Throttle • Momentum Turbo Slide • Shift Boost • Side Attack Dive • Snaking • Space Flying |